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Senior) Graphics Software Engineer - Fully Remote
We are seeking an experience Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems.
Qualifications, Knowledge and Experience
Essential
Significant development experience using C/C++.
Experience with shader programming (GLSL, HLSL or Slang).
Good understanding of modern graphics APIs: Vulkan, DirectX 12, Metal.
Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques.
Strong grasp of GPU architecture, memory management, and multi-threaded rendering.
Familiarity with graphics debugging and performance profiling tools.
Self-motivated, quality-focused, and able to work independently.Desirable
Experience developing custom rendering engine.
Experience implementing advanced features such as:
Raytraced effects for global illumination, shadows or reflections.
Frame graph and memory management strategies.
Cross-platform rendering hardware interfaces.
Scene graph management and data streaming.
Integrating physics engines or compute workloads within graphics pipelines.
GPU driven rendering.
Knowledge of GLTF or other modern scene/asset formats.Responsibilities
Work as part of a team developing global industry-standard vehicle simulation software.
Design and develop new features using state-of-the-art graphics techniques.
Produce high-quality software for customers.
Maintain and improve existing products.
Advocate good software engineering practices and continuous professional development.
Work to delivery deadlines.The Package:
Basic salary in the range £65,000 to £75,000 dependent on experience
Bonus Scheme – c10% of salary on-target payment
Fully Remote Working
25 days holiday, Pension, Income Protection, Healthcare, Vehicle scheme etc